Vala Adventures program

Choose your Adventure…

Fantasy, History, Legend, Martial Arts, Literature.

Full-day Vala Adventures your child will never forget! Children & Teens aged 7 – 16 will play a character in a collaborative tale; they’ll experience a unique blend of storytelling, tabletop roleplaying and Live Action Role Playing (LARP), physical games. Led by a supportive & creative team of educators, performers & mentors this exciting, one-of-a-kind program will engage & inspire.

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Winter Adventures 

week 1

Monday 4th July. No Vala

Ninja School: Shinobi in Shadows

Tuesday 5th July

During a time of upheaval and conflict, tyrannical Warlords battle for control of the country. A new secret tool becomes used in their struggles, The Ninja… Masters of stealth and deception.

The greatest ninja were said to come from Hidden village’s that specialised in techniques unknown to outsiders.Come train at the Dojo of the Ninja, the Dark Warriors of this dangerous world, who will learn to harness powers that can change the very course of history!

Enter the Hidden village of the Ninja, the mysterious Shinobi who move unseen in a dangerous world

Knight School: The Crusaders Cup

Wednesday 6th July

Like their Templar ancestors before them in medieval times, students in today’s world accept secret invitations to join an ancient College of Knighthood which remains hidden deep in the countryside of mysterious time-hallowed Cornwall. Accept the invitation to compete in the Crusaders Cup, Knight School against Knight School!

Pack your sword & shield and reply via eagle post to your invitation to join Vala School of Knightcraft & Chivalry

Northworld: The Land Without Sun.

Thursday 7th July

A story surrounding the sagas of Norse exploration in North America. As the ‘Vikings’ celebrate their alliance with the local Mi’kmaq people, strongly ensured by a newborn of both Mi’kmaq and Norse origins. Their sworn enemy the Grey wolf, Okwoho, strikes & steals away the newborn child. The Vikings must follow Okwoho’s trail across this mysterious land before their alliance crumbles. Leave your long ship, for the Kayak that the people of the North use to traverse harsh cold waters. But as the Winter arrives and they find themselves further North then they have ever been, they find themselves in…

The Land Without Sun.

The Dawnsaga: Elf Towers of Dawn (Ages 10+)

Friday 8th July. In person & online

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient Most Realm. Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction. A new chapter begins, traveling along the coastline, towards what is known as the Old Elf Heartland. Along the great ocean road that they take there are many patches that remain unprotected from Ruthless Pirates who sail the waters. Those who call themselves the Varks of the sea, who smell gold & opportunity like a shiver of sharks smell blood in the water… Join a band of adventurers, the Peregrines, and answer the Summons of the Towers

The Dawnsaga: Elf Towers of Dawn (Ages 10+)

week 2

Monday 11th July. No Vala

Rise of the Ninja: Dark Knights

Tuesday 12th July

During a time of upheaval and conflict, tyrannical Warlords battle for control of the country. A new secret tool becomes used in their struggles, The Ninja… Masters of stealth and deception. The greatest ninja were said to come from Hidden village’s that specialised in techniques unknown to outsiders. Come train at the Dojo of the Ninja, the Dark Warriors of this dangerous world, who will learn to harness powers that can change the very course of history! Enter the Hidden village of the Ninja, the mysterious Shinobi who move unseen in a dangerous world.

Enter the Hidden village of the Ninja, the mysterious Shinobi who move unseen in a dangerous world

Knight School: Crusaders Cup

Wednesday 13th July

Like their Templar ancestors before them in medieval times, students in today’s world accept secret invitations to join an ancient College of Knighthood which remains hidden deep in the countryside of mysterious time-hallowed Cornwall. Accept the invitation to compete in the Crusaders Cup, Knight School against Knight School!

Pack your sword & shield and reply via eagle post to your invitation to join Vala School of Knightcraft & Chivalry

Northworld: The Land Without Sun.

Thursday 14th July

A story surrounding the sagas of Norse exploration in North America. As the ‘Vikings’ celebrate their alliance with the local Mi’kmaq people, strongly ensured by a newborn of both Mi’kmaq and Norse origins. Their sworn enemy the Grey wolf, Okwoho, strikes & steals away the newborn child. The Vikings must follow Okwoho’s trail across this mysterious land before their alliance crumbles. Leave your long ship, for the Kayak that the people of the North use to traverse harsh cold waters. But as the Winter arrives and they find themselves further North then they have ever been, they find themselves in… The Land Without Sun.

An ongoing Viking campaign which welcomes newcomers to take an oar at the longship any time!

The Dawnsaga: Elf Towers of Dawn (Ages 10+)

Friday 15th July

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient Most Realm. Join a band of adventurers, to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction. As the group heads towards the ocean, a new chapter begins. Traveling along the coastline, towards what is known as the Old Elf Heartland. Along the great ocean road that they take there are many patches that remain unprotected from ruthless pirates who sail the waters. Those who call themselves the Varks of the sea, who smell gold & opportunity like a shiver of sharks smell blood in the water… Join a band of adventurers, the Peregrines, and answer the Summons of the Towers.

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers

Autumn Program


Monday 11th April

The Dawnsaga: Elf Towers of Dawn

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient Most Realm.

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction.

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers


Tuesday 12th April

Northworld: Viking America

Set a square sail upon the longship of the Norse Sagas and travel back in time to days when the same Vikings who carried war, plundering and conquest throughout old Europe and even into Asia explored the mysterious shores and hinterland of a New World across the Western Ocean. There they traded goods as well as unfortunate blows, with the native peoples. Come relive some of the heady days of the Norse in North America.

How will your character contribute to founding a new colony and forging alliances with the indigenous people?


Wednesday 13th April

Knight School: Tintagel Reborn

Like their Templar ancestors before them in medieval times, students in today’s world accept secret invitations to join an ancient College of Knighthood which remains hidden deep in the countryside of mysterious time-hallowed Cornwall.

Pack your sword & shield and reply via eagle post to your invitation to join Vala School of Knightcraft & Chivalry


Thursday 14th April

Rise of the Ninja: Dark Knights

During a time of upheaval and conflict, tyrannical Warlords battle for control of the country.

Hidden from the Warlords, enter the secret training Dojo of the Ninja, the Dark Knights of this dangerous world, who will learn to harness powers that can change the very course of history!

Enter the secret training Dojo of the Ninja, the Dark Knights of a dangerous world


Friday 15th April

Public Holiday

Monday 18th April

Public Holiday


Tuesday 19th April

Rise of the Ninja: Dark Knights

During a time of upheaval and conflict, tyrannical Warlords battle for control of the country.

Hidden from the Warlords, enter the secret training Dojo of the Ninja, the Dark Knights of this dangerous world, who will learn to harness powers that can change the very course of history!

An ongoing campaign. New students are recruited to the secret training Dojo of the Ninja every week.


Wednesday 20th April

Knight School: Tintagel Reborn

Like their Templar ancestors before them in medieval times, students in today’s world accept secret invitations to join an ancient College of Knighthood which remains hidden deep in the countryside of mysterious time-hallowed Cornwall.

Knight School is an ongoing campaign which welcomes new students every week


Thursday 21 April

Northworld: Viking America

Set a square sail upon the longship of the Norse Sagas and travel back in time to days when the same Vikings who carried war, plundering and conquest throughout old Europe and even into Asia explored the mysterious shores and hinterland of a New World across the Western Ocean. There they traded goods as well as unfortunate blows, with the native peoples. Come relive some of the heady days of the Norse in North America.

An ongoing Viking campaign which welcomes newcomers to take an oar at the longship any time!


Friday 22 April

The Dawnsaga: Elf Towers of Dawn

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient Most Realm.

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction.

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers.

New Peregrines welcome every week!



Vala Adventures – January Holiday Program 4th- 28th


Mondays

(Except 3rd January- Public Holiday)

Sea of Greek Legends

Take up the role of one of the adventurous crew onboard the Greek hero Odysseus’ ship sailing back to their homeland after the decade-long Trojan War. Legend tells best of the actions of the great hero himself, but we can easily imagine that he was at his best when supported by wily companions.

After a string of misfortunes brought about by the sea god Poseidon, Odysseus’ once-mighty fleet has been reduced to but a single ship and its crew. Imagine their joy when, stopping at a lush island to resupply, they discover a banquet fit for the gods laid out for them by mysterious hands. All is not as it seems, however, on the Isle of the lonely and powerful sorceress, Circe!

Can your wits make up for the foolhardiness of your captain and hero Odysseus, on the dangerous Isle of Circe?

Tuesdays

Viking America

Set a square sail upon the longship of the Norse Sagas and travel back in time to days when the same Vikings who carried war, plundering and conquest throughout old Europe and even into Asia explored the mysterious shores and hinterland of a New World across the Western Ocean. There they traded goods as well as unfortunate blows, with the native peoples. Come relive some of the heady days of the Norse in North America.

How will your character contribute to the founding of a new colony and the forging of alliances with the indigenous people?

Wednesdays

(except for Wed 26th- public holiday)

New Knight School

Like their Templar ancestors before them in medieval times, students in today’s world accept secret invitations to join an ancient College of Knighthood which remains hidden deep in the countryside of mysterious time-hallowed Wales.

Inspired by their experiences in the legendary Arthurian past, the students have won their first skirmish with the Enforcers, striking a first blow against the Illuminati-influenced regime of Sir John D’Eville.

But it soon dawns on them that this is but the first battle in the war that is to follow before Temple College can be free once again…

Pack your sword & shield and reply via eagle post to your invitation to join Vala School of Knightcraft and Chivalry

Thursdays

Young Ninja Mutant Academy

New Super- Hero adventures! Dive into the weird and wonderful Sea of Babiro, far away from Elf Towers, in our latest fantasy campaign.

Plucked from obscurity by genetics and fortune, learn to navigate the colourful larger-than-life world of being a heroic young mutant in the Sea of Babiro

…psychic news and television, bizarre food and drinks, strange sea creatures, weird sorcerous science, all powerful merchant nobles, and competition for the popularity and status that will earn you the best view over the gently bubbling Sea, the Mother of All.

What special powers will your character cultivate to climb the ladder to celebrity stardom?

Fridays

Elf Towers of Dawn – from the heights to the depths

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancientmost Realm.

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction.

Sailing up the Great River towards the splendid capital of the Ancient Realm, the Peregrines escape pursuit by Imperial navy ships and sudden attack by giant ravens, only to be shipwrecked on the rocky shores of the Keepers Isle, the isle of tombs, where it is said every six feet belongs to a chief or a king or a queen who died long ago, and the only living beings are ‘the Keepers’, mysterious members of the ‘Black Branch’ of the Realm’s druidic religion.

Do you have the making of a true Peregrine? Come solve the mystery of the Keepers Isle.