Dramatic Adventures – Vala program

Aeon Academy’s Vala Dramatic Adventures program is a unique mode of learning and play. It gives young people the chance to ‘live out’ different lives, times, and places by playing characters in an collaborative, improvised story. These “dramatic adventures” blend oral storytelling, improvised theatre, roleplaying, tabletop games, and live-action physical games to immerse participants in other worlds – whether historical, literary, mythological, or fantastical – and their stories.

The program draws inspiration from many places, but is a wholly original creation that has been exploring the educational benefits of imaginary play for nearly 15 years.

These holidays, we’ll be presenting the following exciting and dramatic adventures:

Week 1 (Sept 28th – Oct 2nd)

Monday, Sept 28th: Time Bandits and Buccaneers

What better way to visit significant times and places in history and culture than as a member of the ʻTime Banditsʼ? This band of multifarious midgets once served the Supreme Being, making all the small things like boulders and shrubs until they angered him by making a particularly smelly bush. After being harshly scolded they petulantly stole His Map to All-of-Space-and-Time and are now travelling through portals therein identified… stealing the greatest treasures ever known at the moments of greatest opportunity! (Just as we have stolen this idea from some of the original Monty Python team, ahem).

Too bad Indiana Jones! Only the Time Bandits can go back to the time of The Crusades in search of the legendary Ark of The Covenant before it is buried for centuries by the Holy Knights Templar.

 Tuesday, Sept 29th: Court of the Queen of Scots- the Rise & Fall of Lord Bothwell

Recently widowed and confounded in her sovereignty by rebellious Lords of all persuasions, it seems that the Queen of Scots needs to settle on a new husband or face a challenge to the throne. 

Few in her court are prepared however for the events that rapidly unfold as the ambitious and brave Sir James Hepburn literally sweeps the Queen off her feet and sets the Kingdom on a course towards disaster or redemption.

The members of Mary’s Court need to decide one and for all where their loyalties lie during the meteoric rise and fall of James Hepburn, Lord Bothwell.

Wednesday, September 30th: Elf Towers of Dawn – The Dreaming Tower

Sites of mystic wonder, the Elf-Towers map out a weblike system of flowing earth-power across the Ancientmost Realm. A band of adventurers have started to visit these sites to heal their pains and sorrows after a recent terrible battle. Ere long it dawns on them that they are not so-much visiting as being called, or summoned even, to the greatest quest of their lives- to harken to the elvish songs of the towers, to raise their sleeping power, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead them to victory against the Evil Empire that threatens the Realm’s destruction.

The Peregrines have recovered from the trying experiences of the Towers of the Raven and the Faun, and now they approach the beautiful blue Tower of the mysterious Rhiannon, overlooking the vast Dreaming Ocean. Destiny beckons with open arms and secret whispered words of power…

Thursday, 1st Oct: Padmasambhava in Tibet – The Elixir of Longevity

The King of Tibet, Trisong Detsen, holds a symposium for medical masters from all over the world to help broaden and deepen the country’s famous system of traditional medicine. Privately, however, he has fears about his own mortality and when the visiting doctors cannot find anything wrong he goes to Mystic Master Padmasambhava and learns that he is coming into the last years of his life. 

But all is not yet lost as the King returns to his ministers with the good news: Padmasambhava has promised to help extend his life by brewing the famous Elixir of Longevity.

Friday, 2nd Oct: New Knight School – Graduation Day

New Adventures abound!

Following in the footsteps of medieval Templar ancestors, students in today’s world accept secret invitations to join an ancient College of Knightcraft & Chivalry which remains hidden deep in the Welsh countryside.

Having passed all the Tests of Valour and more, a cohort of Students ready themselves for their final examinations.

But when they finally muster to receive due honours at the Graduation Ceremony, a jarring surprise tests even the mettle of these deserving new members of the Ancient Order of the Knights of the Temple… a surprise that will change the course of their futures.. in and beyond Knight School!

Week 2 ( Oct 6th –  Oct 9th )

Monday,  5th Oct: Public holiday

Tuesday, 6th Oct: Knights of the Round Table – The Broken Sword

Travelling with King Arthur to celebrate the springtime rituals at Glastonbury Tor, the knights of the Round Table find their journey interrupted by a mysterious knight who demands that they defeat him if they wish to cross the river he guards. 

It takes all their efforts to vanquish the stranger, Sir Lancelot du Lac, and persuade him to join the Round Table and swear his allegiance to Britain. 

But the battle is only the beginning of their latest adventure, as they quest across the land in search of a magical lake and a replacement for what Arthur lost in the battle: the Broken Sword.

Wednesday, Oct 7th:Elf Towers of Dawn – Secret of the Lith

Sites of mystic wonder, the Elf-Towers map out a weblike system of flowing earth-power across the Ancientmost Realm. 

The Tower of Melin Lith stands at the centre of the ancient sea-side capital of Carjourn. None may enter save as a guest of the glamorous Elfinn Dukes and Duchesses. 

As the capital celebrates its premier festival, ‘The Heart of the City’, our adventurers are drawn into ‘The Great Game’ in which a ball called ‘The Heart’ is thrown from the top of the Tower into the city streets, where all citizens divide themselves between two factions (The Hounds and The Unicorns) to compete for glory… an invitation to the celebration in the Tower, and a chance to learn… the Secret of the Lith

Thursday, Oct 8th:Bushrangers – Governor of the Ranges

Years have passed since our group of convicts first heard the name Michael Howe, and now the legendary bushranger is the topic of conversation all over, from convict dormitories to the dwellings of the rich and powerful. 

After an attempt to fire the farm of a landowner who won’t pay his debts, the convicts have a front row seat as the legend of Michael Howe begins to collapse. Contacted by powerful figures in search of vengeance, they find themselves drawn into an investigation to find out what really happened that fateful day to the Governor of the Rangers.

Friday, Oct 9th: New Knight School – By the New Headmaster’s Orders

New Adventures abound!

Following in the footsteps of medieval Templar ancestors, students in today’s world accept secret invitations to join an ancient College of Knightcraft & Chivalry which remains hidden deep in the Welsh countryside.

New and junior student training under the watchful eye of senior and graduate students/novice knights is suddenly interrupted by the arrival of an unknown Master… “Headmaster Harold has been replaced pending an inquisition into charges of treason levelled against him” he explains with a cruel smirk “I am the New Headmaster and my first Order is to ban fighting training and replace it with Holy Purifications!” A new Era unlike any other at Knight School is about to begin.

New Adventures abound!

Like their Templar ancestors before them in medieval times, students in today’s world accept secret invitations to join an ancient College of Knightcraft & Chivalry which remains hidden deep in the countryside of mysterious time-hallowed Cornwall.

Pack your sword and shield and reply via owl post to your invitation to join Vala School of Knightcraft and Chivalry. Join a brand-new class of Squires as they master the art of the sword and get into all the mischief that one secret school in the English countryside can hold. 

Sneak out past curfew, pull pranks on Belch the surly caretaker, explore the old smugglers’ tunnels in the high red cliffs, compete for house points and glory, and wander around in the nearby town of Redcliffe in between training, exercises, sword-sharpening, and mock battles.